Archive for the ‘Battle Report’ Category

The Cardboard Cutout Genre…

October 8, 2010

So, this wednesday just passed me and PG_Sanj wanted to throw down a game with our proposed new factions, only there was one problem…

Neither of us have the models yet.

Yeh we both want to do Minions, Sanj is doing Carver and the Farrow, i’m doing Barney and the Gators. we decided to cardboard cutout proxy this game, and it was a lot of fun.

First of all, the lists. We decided on 25 pts, and Sanj ran:

Carver
War Hog
War Hog
Gun Boar
Full Brigands
minimum Bone Grinders

I, on the other claw, ran:

Barnabas
Wrastler
Wrastler
Full Gatormen Posse
Totem Hunter
Croak Hunter

Now, i kinda shanked on our deal a little bit… i used Gatormen posse figures, and didn’t manage to get the extra 2, so i ended up proxying 2 Deathrippers as GMP. I also used a totem hunter model that wasn’t entirely put together, by which i mean it was stuck to a base.

The deployment:

Oink!

The Gators. no where near as cool...

So i won the toss off to go first and off we went! i popped up two Swamp pits and advanced the GMP and Wrastlers into them.

Sanj’s first turn was just a small advance to catch up with his AD’ing Brigands. Carver put up Batten down the Hatches.

My second turn was very similar to my first, i popped down some Swamp pits and advanced into them. The croak hunter tried to shoot a Brigand through the trees but was out of range.

Sanj popped a Quagmire on the Brigands and ran them into everything in my lines. he advanced everything up behind them.

My turn three saw me pop up Warpath and my Feat. One Wrastler went to town on the Brigands in B2B with him, the Gators finished off the other Brigands and the Totem Hunter mopped up the last ones tying up the 2nd Wrastler, Warpath triggered and the Wrastler went running off into combat with one of the War Hogs. I learnt one thing from this endeavour, Wrastlers can’t kill a Batten down the hatches Hog.

Sanj’s turn saw one of the Hogs finish off the Wrastler after being healed by Carver.

there once was a wrastler in combat with the Hog...

Sanj then used the rest of his turn to back up a little bit, due to having to recover from the feat.

Over the next couple of turns, i managed to gator charge the Gun Boar and kill him off (with some help from Barney). The Totem Hunter went for some cheeky stab at Carver due to leaping into range, the Croak hunter had a pop at Carver aswell, again doing minimum damage, The 2nd Wrastler got a warpath charge on the 2nd Warhog, again failing to kill it, and we ended in a situation like this:

Iron flesh Barney. Yes.

After this, Carver popped feat, healed the Hog, killed the Croak and advanced out of Barney’s charge range. The hog killed the Wrastler and the turn flipped to me. I Gator charged the Hog and Carver, killing the Hog and missing Carver. Barney popped a swamp pit and advanced into it, forcing Carver to pop mobility if he wanted to get to me.

Sanj then did something which completely took me by surprise. He popped mobility, took 2 free strikes (one missed, the other left him on 2 health) and Trotted up to Barney. After the Hand of God had gone to town, Barney had 5 health left.

Rargh! Fucking Gators!

Barney then went to town and finished up Carver, serving up a Ham sandwich for himself.

At the end of the day, i like how the Gators play, i’m eagerly awating the Bull Snapper, and maybe if they get another unit it’ll be cool. I didn’t play this game to the best of my ability, but i don’t think Sanj did either.

Parting thoughts? Here’s what Sanj thinks of Barney….

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Fatman Falling From Favour

September 7, 2010

So, as Jase has already pointed out, we had the world famous HUGS Southport Showdown last Saturday! It was pretty epic to be honest; plenty of laughs, some great games, and the stuff from which legends are made!

I, not so wisely, decided to go out the night before and get steamingly drunk, so I spent literally the entirety of the 12 hour marathon dry heaving, moaning about my headaches, drinking gallons of water, and subjecting the guys to my own rectal version of Rasheths feat (Sam loves it, official).

So I didn’t take any pictures, but heres a quick run-down of how Fats Dominar performed!

Lists –

15 points

Rasheth, Bronzeback, Gladiator, Min Paingivers, Min Bonegrinders  (tier list, titans are at -1 point)

25 points

As above +

Drake, Min Praet Swordsmen

35 points

As above +

Max Arcuraii

50 Points

As above +

Brute, Agonizer, Min Ferox, Expand Praets to max unit

Game 1, 15 points, vs Buxton’s Trolls

Game ended with his Mauler in b2b with Rasheth after a refuge move.  He then kindly pointed out that my Gladiator could get to Doomie. Which he did! Win for me. (Highlight – My gracious opponent pointing out how I could win, which was nice of him considering I was struggling to see straight)

Game 2, 15 points, vs PeteZ’s PoM

Game ended with Rasheth by himself, eKreoss Bloodmarked, and 3 exemplar dudes charging fatty. eKreoss took something like 15 damage from the transfer, but then fatty got butchered. Loss for me. (Lowlight – Not managing to convince PeteZ that charging Rasheth with eKreoss’ AP attack would be the best course of action…)

Game 3, 25 points, vs Jase’s Cryx

I forgot what Perdition could do every single turn, and therefore miscalculated how far away Fatty needed to be from his Seether. Enough said really. Loss for me. (Lowlight – losing to Jase. Something has changed since he moved down south…)

Game 4, 25 points, vs Andy’s Circle

After a massive failure to eliminate Megalith and get the upper hand, Morvhana regrowth’d a few wolves to charge Rasheth. And that was that! Loss for me. (Highlight – The smug smile I felt creep across my face when telling Andy to remove from play his wolves. He had to make two seperate casualties piles. A moral victory!)

Game 5, 35 points, vs Sam’s Trolls

Kicked ass for 9/10 of the game. Stupidly left enough room for 2 fennblades to charge Rasheth, thinking Rasheth could take it. Which he could. He could not however, take the feat attacks granted by eMadrak. Eurgh. Loss to me. (Highlight  – Mulg wiffing 4 attacks in a row against my BB. 5’s to hit, it’s never guaranteed)

Game 6, 50 points, vs Buxton’s Trolls.

Grudge match from last week.  Unfortunately for Buxton, Rasheth flexes his debuff muscles on the Dires and grinds them down, with eDoomie being the last Troll to fall. Win for me. (Lowlight – Knowing that forever more, Buxton will hate me)

So only won 2 games, both against Buxton which only served to fuel the fires of his hatred for my Skorne.  Made a couple of stupid errors with Rasheth which led to him being assassinated from somewhere I hadn’t considered (Seether Perdition moves, regrown Wolves), but overall I think I used him quite well!

He’s still not a contender for my favourite warlock (Xerxis, pMorgs) or most competative (eMak, Zaal), but he won’t be sitting in my model box collecting dust (unlike Mordikaar).

Until next time!

Southport Showdown! Jase’s Review

September 6, 2010

So this Saturday just passed we had the Southport Showdown! Hai-ooooooo!

Petezilla, our gracious host, had one stipulation, use a caster you’re not familiar with. So i thought i’d test a possible Nationals 2011 caster, i emailed and text a few people and managed to wrangle enough models to field my proposed armies. It was an escalating event, here’s my lists:

15 pts
eSkarre
Seether
Skarlock
10 Satyxis +UA

25 pts
as above +
Satyxis Captain
2x Deathrippers

35 pts
as above +
Leviathan

50 pts
as above +
10 Bane Thralls +UA
Bane Lord Tartare Sauce

now we played 6 games over the course of the day, of which i won 2! (should have been 3 but one was rudely snatched away as i expended every last resource to kill eDoomy, then as we were about to pack away someone shouts TOUGH! eDoomy then proceeded to roll a 6 😦 ) Now because i can’t remember most of the games, i’m just gunna photo dump! Here we go….

My final game was against PeteZ’s horrid eKreoss infantry Horde, which i got no pictures of!

we started at roughly 11am, and finished at close to midnight, it was n awesome and epic day, and my thanks goes out to Petezilla and the other guys for an amazing day! hopefully there will be more upcoming photo dumps by the other guys!

Thresher Fail!

August 22, 2010

Now then, you know those moments in hordes or warmachine that dont come up very regularly, those moments where one of your models is able to shine to its full potential and fulfill its existance… well my axer had this opportunity the other day when my trolls went up against fellow thornite petezillas menites.

A bunch of 9 tfg were lined up in a beautiful semicircle around where mulg had been standing. So no matter what the outcome… even if epic sev was standing next to the axer I would have taken the freestrike just to be able to thresher 9 tfg! So epic doomy puts up wild aggression which gives the axer a free charge and boosted hit dice… he threshers and manages to take out a grand total of 4… taking into consideration i needed 7’s to hit on 3 dice and 4’s to kill.

Heres the before and after!

eSev vs Rhyas: Round 2!

August 13, 2010

About a week ago I posted up a report of a game myself and Vish played with the promise of a second part when we swapped armies. I took control of the Legion while Vish played with the old man.

Unfortunately I don’t remember massive amounts about this game and didn’t take many pictures. Lets see what we can figure out about the game from the pictures I did take, awesome detective powers! Away!!

  • Here my swordsmen are trying to block in the TFG and stall the Protectorate for as long as possible while Rhyas and her beast strike force zip up the flank.
  • Typhon and his rubbish rat5 has just managed to kill 3 TFG, 12 points well spent, he is about to get pounded.
  • Vish, who usually runs obnoxious infantry armies, did a pretty good job of making his ‘jacks trip over each other in the bottleneck between the forest and the wall.
  • The Warmongers spent most of the game walking up that flank because of Fear of God.

  • Seraphs are pretty cool for killing casters! Rapport helps.
  • Previously, Rhyas dashed across the battlefield at a Reckoner tying up the Seraph, sword held to the side she leaped upwards off the Reckoner’s cannon and sheared the ‘jacks head clean off, she landed on the ‘jack’s smokestacks as the ‘jack stood motionless for a few moments only stepping off a moment before the it hit the ground.
  • Furthermore, the Templar has just made a tit of itself by trying to hit and missing that swordsman 3 or 4 times.

Hurray! A second win! I guess I had the upper hand what with both armies being mine. Until next time.

in a bit

petezilla



Pete does Genesis: Grudge and a Decent from Greatness

August 11, 2010

Last weekend Hordes Genesis happened at Winsford, the ‘jacks got put back in the warehouse (mostly) and the beasts came slinking out of whatever hole they live in, dribbling and snarling. I had thought about bringing a beardy Saeryn double penetration Angel list but didn’t get that sorted and instead decided I wanted to put eLylyth on the table, there is something elating about killing half a unit while moving 8 inches across the table that I couldn’t resist. Genesis is an escalating event and we where kicking off with 25pts where I was forced to go with pLylyth, here is how my lists panned out:

25

Lylyth, Herald of Everblight

Shredder

Angelius

Scythean

Seraph

Blighted Nyss Shepherd

Strider Deathstalker

35

Lylyth, Herald of Everblight

Shredder

Angelius

Scythean

Seraph

Blighted Nyss Raptors (Leader and 4 Grunts)

Blighted Nyss Shepherd

Strider Deathstalker

50

Lylyth, Shadow of Everblight

Shredder

Angelius

Scythean

Seraph

Blighted Nyss Raptors (Leader and 4 Grunts)

Blighted Nyss Striders (Leader and 5 Grunts)

Blighted Nyss Striders Officer & Musician

Swamp Gobber Bellows Crew (Leader and 1 Grunt)

Blighted Nyss Shepherd

Strider Deathstalker

Strider Deathstalker

The Forsaken

I didn’t have any massive preconceived plans except doing lots of flanking and shooting with my super quick shooty models. Something that made this tourney interesting was that the guys I played against in 3 of my 4 games I had played before, this is a Hordes Genesis grudge match special!

Game 1 – The Quick and the Dead

25pts vs Nathan Hoole’s Cygnar

I played Nathan at the last event held in Winsford; the pre-masters mash up. That time I had snatched victory from his eHaley list. We knew the first round draw before the event and I was expecting Nathan to bring Haley again, which gave me some fierce first round nerves! Instead I was relieved to see:

Kara Sloan

2 x Hunters

Gun Mages + UA

Stormblades + UA

Journeyman

I couldn’t let this list sit and shoot at me, giving Kara and the Hunters time to shoot at me would lead to my army turning into meaty chunks. At the same time Nathan was worried about my Seraph coming along and blowing Kara away. On my second turn I used slipstream to fire my Angelius across the table and into his Hunters. I figured those things are made out of tinfoil and loo rolls so an armour pierce attack should lay one out. I boosted the charge attack to make sure I hit and rolled a pathetic 6, Angelii seem pretty good at whiffing that one! The second attack missed so I left it at that and ran the Scythean in to be a bit of a nob and engage his shit.

The dreaded question: "What's Lylyth's defence and armour?"

Nathan began his turn by proclaiming: “You can’t make an omelette without breaking a few eggs.” And went for the assassination run. His whole army started shooting at Lylyth under Kara’s feat giving them boosted hit dice. Gun mages where ducking their way out of beast’s melee ranges and Stormblades where assaulting her.

Once all the guns had fallen silent (including Kara’s MONSTER rifle) Lylyth was still standing. Kara had missed her shot. Then it was feat + parasite x scythean = win.

Game 2 – Operation: Get Behind the Praetorians

35pts vs Jamie P’s Skorne

I’ve played Jamie a couple of times before when he has been using his mean Khador lists and have got my arse concerningly beaten both times. It doesn’t help that my game always seems to turn to shit when I play against him. This time he was bringing:

Zaal

Titan Gladiator

Molik

Basilisk Drake

Paingivers

Full Praetorians + UA

Ancestral Guardian

Totem Hunter

Gobbers!

I got first turn and ran everything forward, trying to pretend that I was totally confident. The Raptors actually ran diagonally across the board to escape the Totem Hunter who had chosen them as prey.

Jamie ran his army up behind his Praetorians who where happy to die to provide souls for the AG and tokens for Zaal’s feat.

In my turn Strider and Raptor fire cleared a path for my Scythean to charge Jamie’s Titan through the Praetorians. Denis Smith, my Scythean, doesn’t like hitting on his charge attacks or pulling his chain attack off and it was looking unlikely that I would take out the Titan but thanks to a final obnoxious damage roll it went down.

This is where a unit of Praets and a Titan used to be

In return Jamie feated and cast Last Stand on the AG giving it silly handfuls of dice when it attacked and took down my Angelius. This freed up Molik to go for a run on Lylyth. The plan was to bounce around the Seraph with side-step but Jamie’s dice where not his friends. Missing his second initial attack left Molik blowing in the breeze.

The game had turned into a grind but I had gained the upper hand as far a scenario points where concerned and found myself on 6 out of the 7 needed to win. It came down to the Swamp Gobbers contesting the control zone on my side of the board and tying up Lylyth. She stepped back and bolted one of the Gobbers in the face, the other Gobber pissed itself and the game went to me!

Molik goes down, the Shredder snacked on him!

The armies are getting thin, Jamie's Gobber shock troopers get ready to strike

The most epic ending a game of Warmachine has seen!

Game 3 – The Quick and the Dead 2: Dueling through Time!

50pts vs Rich ‘big bro’ Paget’s Legion

My first Warmachine tournament was about a year ago in Manchester, 750pts 2 casters, where I came second to Paget. I have also placed 1 position below him in several other events so this was a real grudge match, he is a lovely guy but the phrase: ‘cock gobbling cunt’ may have been uttered. As a graduate of the Necra-Chi Seraph-Spam academy Rich was rocking this list:

pLylyth

3 x Seraph

Typhon

Shredder

Striders + UA

2 x Deathstalker

2 x Shepherd

Feralgeist

Bum Grinders

Padge taking a picture of me taking a picture of him taking a picture of me.....

This was a quick game, Rich seems to specialise in turn 2 assassination runs. He got first turn and ran everything up.

Although the Seraphs where probably the main threat I couldn’t resist the juicy target that was Typhon so eLylyth moved up and put her shiny new 15” range Pin Cushion on him then popped her feat. All my shooting left Typhon as nothing but a heap of meat filled with arrows and had put a fair amount of damage on a couple of his Seraphs too. Unfortunately I had left eLyl in a slightly dangerous place with just one transfer.

No more Typhon!

After some shuffling around and disposing of some of my infantry in the way the game came down to 2 Seraphs shooting eLylyth under pLylyth’s feat and the second Seraph’s final shot. I needed some lame rolls on Rich’s part to win it but at the end of the day the dice went his way. I’ll get him someday!

And eLylyth goes down!

To see this battle (and the rest of the event) from Rich’s point of view press the red button now, if your keyboard doesn’t have a red button you could try: http://warhammer.org.uk/phpBB/viewtopic.php?f=22&t=75552

Game 4 – Pete: “Man I lost that game badly” Sam: “What happened?” Pete: “Saeryn happened”

50pts vs Pat Vance’s Legion

This was the only game of the day that wasn’t against a guy I’ve played before. Pat is a sound Legion/Protectorate player from Cardiff, he can’t be faulted on his choice of factions! He brought:

Saeryn

2 xAngelius

Carnivean

Raek

Warmongers

Warchief

Spawning Vessel (!?)

Bum Grinders

2 x Shepherd

Hellion

This was a pretty terrifying list, Saeryn answers a lot of questions. Pat got the first turn and ran up. My game went down hill pretty quickly, I wanted to snipe out an Angelius to reduce the effectiveness of her awesome feat so Lylyth moved up to Pin Cushion but missed and I was torn between the beast and Pat’s Warmongers, the Striders barely scratched the Warmongers and my beasts put some damage on an Angelius.

Pat's army not looking too concerned after my turn of shooting

Pat replied by shoving Angelii down my throat under Saeryn’s feat, being jammed back into my own deployment zone by invincible beasts pretty much ended me and Pat gained a lot of control points. I had a last ditch assassination run which failed miserably so the game went to Pat. Highlight of this game was Pat sending his Warchief in to kill my Shepherd and Forsaken, killing them both and then taking a berserk attack on his own Angelius for 11 damage, Pat only realised later that the Warchief doesn’t have to make berserk attacks.  I’m looking forward to getting Saeryn back on the table myself, she is good… really good.

Can I maybe shoot you? ...No? ....gay

So there you go, another cool event, thanks to Alex ‘the coolest gamer’ Smith. The podium looked like this:

1st Rich Loxam with Calandra

2nd Pat Vance with Saeryn

3rd Rich Paget wit pLylyth

I came 5th thanks to a strong strength of schedule which I’m pretty pleased with. Its also interesting to see a lot of high placing Legion, in the aftermath of the eThagrosh-Typhon nerf apocalypse Legion players fight on with their meagre supplies of awesome models!

in a bit

petezilla

Jase does Genesis

August 7, 2010

This Saturday just passed, the Portsmouth Hordes gangsters threw down with our local Genesis tourny. There were 8 entries in total, with 2 players for each faction (not counting minions). Here’s my report from the day!

First off my lists:

25
Vayl
Carnivean
Angelius
Raek
Shredder
Minimum Swordsmen

35
Vayl
Typhon
Angelius
Raek
2 x Shredder
Full swordsmen and UA

50
Vayl
Typhon
Angelius
Raek
2 x Shredders
Forsaken
Strider Deathstalker
Full Swordsmen + UA
Full Spawning vessel crew
Wrong Eye and Snapjaw

So my first game (25) I threw down against a fellow gamer called Callum

Callum had:
pMorghoul
4 Acuarii
Bronzeback
Titan
Cyclops Shaman

Highlights: I cast Rampager on the Titan, charged it with the Angelius then cried a little inside when he took his admonition move away, sad face.

The Titan slammed the Angelius, but it’s follow up move took it out of the control area of Morghoul, so no more hitty.

Two Acuarii charged Vayl, Dark Sentinel triggered in and the Angelius pasted one of them, the other hit Vayl and did 16 damage, Callum reached over to shake my hand (Morghoul’s feat turn can’t transfer damage to friendly models) when I promptly informed him that I’d transfer half the damage to his Cyclops Shaman.

Callum, with not a lot else to do, pasted the Angelius and Raek with Morgs then sprinted right into the face of Vayl, a good move as I had nothing left to get him with, however he left himself a gnats pube away from melee range and Vayl walked away, one boosted Hoarfrost left him with Six damage, one boosted Malice finished him off! First game to me!

Some pics:

Game two saw me play a nice guy called Lee

Lee’s been playing Trolls for about as long as I’d been playing Legion, but I’d never got a game against him, he had the following:
Calandra
Horthol
Fell Caller
Impaler
Bomber
Chronicler
Min burrowers
Min Fennblades
Hero

Highlights:

Turn 2, Rampager on the Bomber, turned him around, threw a bomb at the Fennblades, killed one and caused tough on 2, then destroyed the bomber with the Angelius.

The Angelius charged Calandra behind a wall, but between the wall and Star Crossed, failed to hit her.

Burrowers jumped up and destroyed my Def 15 Raek! Wtf!

The Impaler shot and critter a swordsmen and slammed him into Vayl! Ouch!

Typhon walked up, and sprayed Calandra, with Incite up we calculated that it was 10’s to hit, first attack rolled 5,4,3,3, taking away the 5 from star crossed meant a hit! Second attack 6,4,3,3, taking away the 6 for star crossed and Calndra died. Someone then kindly informed me that it was actually 9’s to hit, oops. Second win of the day!

Game Three saw a real showdown between me and my fellow Legion player Chris!

Chris had:
Saeryn
Angelius
Scythean
Carnivean
Seraph
Typhon
Shredder
2x shepherd
Forsaken

Highlights:
Chris totally outfoxed me, getting me really excited when he put his Typhon way out in front, but alas, he then cast Banishing ward on it which meant no Rampager shenanigans. Sad face.

Chris moved all his Beasts forward and completely forgot to pop his feat, which meant he lost his Typhon and had his Angelius seriously injured in a comedy of errors…

…talking about that Angelius, he had respawn on it, which I knew was a pain, but I had a cunning plan. First I used the spawning vessel to pop a shredder, and then capped it with one of the handlers doing 3 damage. The plan was to jump the Raek and maybe the Angelius and do some damage to his Angelius, then finish it off with the Shredder and snack on it to remove it from play, but alas, my Angelius did too much damage to it and popped it, oops.

Chris’ Scythean charged my angelius and destroyed it with it’s first two attacks, it then did it’s chain attack and destroyed my Raek! Ouch!

Chris’ Angelius (on Saeryn’s feat turn) charged my Typhon, which put it within 5″ of Vayl, I activated Typhon with Dark Sentinel and popped a spray at the Angelius, letting Chris know that gunfighter was a ranged attack in melee, not a melee attack, this killed the respawned Angelius.

I tried to Rampager Chris’ Seraph out of his control area, but left it in by about 1/2″!!

Chris pulled off an amazing move next, he popped slipstream on Saeryn and charged his own Scythean, placing it because of slipstream out of Saeryn’s melee range, and facing directly at Vayl (he was looking away from her due to Rampager shenanigans) he then charged Vayl for one fury, no dark sentinels and all my beasts were maxed, it didn’t look good. He boosted for two fury, and missed. He boosted his second attack and hit, and boosted damage for 18 damage, which I transferred half to the Seraph that had frenzied and dumped it’s fury, this meant that the Scythean had maxed, and failed to kill Vayl.

I rampager’d the Scythean away, popped incite and chiller on Typhon, who walked over to Saeryn and layed the smacketh down. Game three and the tournament to me!

Chris informed me at this point that all I had to do was kill a shepherd and I could have won on scenario aswell.

So a good day was had by all, I walked away with the Legion coin and the overall Championship coin, and a promise by Sanj that I would get Bethayne when she comes out!

Hordes Genesis: Spontaneous Mutation

July 12, 2010

This is going to be the first in a series of Hordes Genesis articles that we at the Thorn are doing this week to celebrate the release of the new Hordes cards and models, and later on this month, Primal MkII.

The Bread and butter of each post will be based around a 15 point list, there will be a different faction each day, and will finish up next Monday as we do a combined report on the new minion models rules availible in this months No Quarter.

So, onto my list. As you guys already know I’m taking Absylonia to our local Hordes Genesis event, having recently had a resurgence of my interest in The Legion of Everblight. So it made sense for me to make a 15 point list around her.

I started off with Absylonia, and I knew straight away that unless I had a spare point knocking around this would be a Tooth and claw list. Abby comes with +5 warbeast points so this gave me 20 points to spend on warbeasts.

I started off with my favourite, and a must have with Absylonia imo, the Angelius. This is a no brainer for me, a 9 point warbeast that has reach and an armour piercing attack, def 14, flight AND a ranged weapon aswell! With forced evolution (+2 DEF and STR) it makes the Beast DEF 16 and P+S 16 armour piercing attack! Ouch! If you combine this with a strategically placed Blight Field, everyone should have a hard time hitting the beast.

My next choice had to be something that could come up as a second wave, a late game hitter. I originally toyed with a Scythean, which would have left me points for a Shredder, but I realised that the only thing the Scythean has over the Carnivean is reach and a cool chain attack! Once I realised that the carnivean could pick up reach with Playing God, and that a 10″ spray is ‘fricking lazer beams coming out of their eyes’ style awesome, I decided to go with that.

So, this meant that I had hit my 20 points with just 2 beasts. Massed infantry could cause me a problem, but I do have a spray to help me there. After making the list there was only one thing left, put it into action!

I headed on down to our FLGS and managed to get a quick game against another guy there. A friendly chap by the name of Sam, he was bringing Skorne and had:

pMorghoul
Titan
Drake
Krea
Paingivers
2 x void spirits

Damn, I suddenly realised I had very little magic attacks to deal with those Void Spirits. We set up pretty opposite each other and off we went.

I started off by putting playing god on the Carnivean, and Forced evolution on the Angelius, walked Abby and the Carnivean forward hand in hand, and ran the Angelius up field.

Sam put the Krea’s animus up, and pretty much everything advanced forward.

I took the advantage here to try and take down the Titan. I advanced Abby and popped a blight field in front of the Titan. The Angelius charged in and hit with it’s AP attack, doing 18 damage. I bought a couple of extra attacks and left the Titan with 2 health.

Sam walked the Krea and the Drake forward and tried to hit the Angelius but failed, the Titan managed to hit with one of it’s attacks and did a fair whack of damage (after being healed by Morghoul) and Morgy advanced towards a wood.

I realised that if Abby had eyeless sight, I would have got Morghoul here, but unfortunately she doesn’t. The Angelius frenzied and hit the Krea, Absylonia advanced and pasted the 2 void spirits, and put up the Blight Field again. The Carnivean (who does have eyeless sight) assaulted Morghoul, but was a little out of reach range, I boosted the spray to hit, needing a 13 to hit, but I managed to roll a 12 😦

Sam had been clever last turn and left the Krea and Drake on full fury, just so they would frenzy, which they did, and they attempted to hit the Angelius. The Drake hit but didn’t do anything, and the Krea took a couple of wounds. The Angelius was pretty hurt at this point and Sam knew he had to take it down, he enraged the Titan and abused it with Morghoul moving Morghoul back around behind the Titan. I realised at this point that with all the +Str the Titan had, he only had to hit the Angelius to kill it, but at Mat 6 and in a blight field he had to roll a 10 on 2D6 to hit it.
1st attack, missed.
2nd attack, missed.
3rd attack, hits! Bye bye Angelius!

I started my turn with Morghoul just inside my control area, therefor just inside my threat range, but I had to move a Drake out the way first, and how do I get past that Def 17 of his?

Then it hit me (some might say, like a Drake to the face)

I moved the Carnivean over to the drake, taking a free strike off a paingiver (2 damage!) I then picked up and double handed throw the Drake at Morghoul, which missed, but because I was so close to Morghoul it couldn’t scatter more than and inch and a half, which meant it still hit him! Morgy transferred the damage (not sure if you can transfer collateral) and we went on. Abby warped for flight and reach, and charged Morgy. I decided to roll the attack roll on the first attack, boosting to hit aswell hoping for the crit, which didn’t come 😦 my second attack was also boosted to hit, and I nailed the crit, grievous wounds, so he couldn’t transfer anymore damage, bought a third attack, took the auto hit and pasted him all over the floor. A victory for the Blighted ones!

So there you have it, I was particularly proud of the Angelius, the combination of Blight Field and Forced Evolution is pretty nasty. The Carnivean did exactly what I wanted, being a late gamer, and Abby performed exemplary.

I hope you enjoy all the other articles coming from the rest of the guys this week, please feel free to leave comments and criticisms.

The UK Nationals, an event report.

June 6, 2010

BTC tourny report

Ok, unlike most of my battle reports, I don’t remember turn for turn what happened at this tourny, so these are kinda clipped reports. Sorry.

Game 1 vs. Circle, Kruger
The lists my opponent had were Krueger and Kromac, so I decided to run pDoomy to try and block Krueger with my banishing ward, or stop Kromac with my feat. In the end he went with Krueger and his list had 3 woldwardens in it, brilliant. It was double square moshpit in the middle, process of elimination i think.

I managed to get the Dygmies in early, and it slowed up his entire army, netting me an early control point. He took a shot at mulg and slammed him away a one point, presumably to knock him out the zone. I cast rampager on a wold and moved it in line with Krueger, then slammed it with a longrider, but it fell 1/2″ short. I rushed Mulg, stood him up and sling shotted him into the Wold, destroying it and goading him into Krueger’s melée range, however I had him on max fury. My opponent responded by going for the kill on Hoarluk with chain lightnings, and tbh, probably would have had it were it not for his turn time running out. On my turn I attempted to kill Krueger, but failed. I suddenly noticed I could win on scenario (I think my opponent pointed it out to me) so my fell caller killed the two Druids and I won on scenario. Fail Kriel 1, Nationals 0

Game 2 vs. Cryx, eDeneghra

There’s not a lot of highlights from this game, I expected eDenny to spell assasinate so took pDoomy, It was capture the flag and I attempted to keep my flag in tact whilst the Longriders went for his flag, the Longriders got bogged down by Nyss Hunters, and eDenny popped her feat whilst her whole army was roughly 5″ away. I got bummed, by bane Thralls.

Game 3 vs. Cryx, Venethrax
again I took pDoomy, mainly because he had a Skarloc, DJ and venny, and the Withershadow combine. Highlights of this game were Venny charging mukg and DESTROYING him and taking all 5 if his fury, which made him nigh on unkillable next turn. I finished him off by popping Dygmies in his back arc, purification off Doomy to get rid of dragon slayer, and then charging him, first caster kill to the Dygmies, day 1 ends with 2 wins 1 loss.

Day 2
Game 4 vs. Cryx, pDeneghra
Highlights? I should have taken pDoomy not eMadrak, I couldn’t get rid of crippling grasp. My opponent pretty much destroyed or made most of my force nigh on useless, but I saw a sly assasination run, went for it (despite it requiring me to kill 1/2 monkey pirates) but when I popped his feat it all went downhill as I failed to kill the Ogrun I needed to. Damn. He then knocked me down, parasited me, and charged me with banes.

Game 5 vs. Trolls, eMadrak

I took eMadrak aswell, and our lists were pretty similar. He countered my cavalry very well with fennblades, it was an epic slog fest in the middle, and I went for the scenario. When it failed I went for the caster kill, but wrong timing on my feat meant that I realised I couldn’t kill Maddy this turn, so I stored four fury and covered my head with my hands. Unfortunately, maddy didn’t win out. A loss on my behalf.

Game 6 vs Khador, eButcher
This game was an epic, epic grindfest. Alexia creating risen everywhere. Jacks in my grill from turn 2. A feat from Butcher turn 2. Mulg fluffing his attacks but then decimating everything during Maddies feat. And finally finished off with eMadrak putting his axe to Butchers month.

So, all in all 3 wins 3 losses, 3 games with pDoomy, 3 games with eMaddy. Strangely enough pDoomy had a better record than eMaddy. It was a really well organised event (well done pressgangers there; even our very own Peter B) some brilliant ways of marking out the scenarios. A brilliant Saturday night playing some relaxed 35 point games, and it was great meeting everyone and putting faces to names, easily an event I will be looking forward to next year.

Below are some pictures of my games:

I got eStryker’d!!

May 22, 2010

Ok so today I had a throw down against the local press ganger here PG_Sanj.

Sanj brought along some lovely (mostly) painted Cygnar, his list was as follows:

Lord Commander Stryker
* Lancer
* Ol’ Rowdy
* Stormclad
* Squire

Black 13th Gun Mage Strike Team
Captain Arlan Strangewayes
Rupert Carvolo, Piper of Ord
Stormblades
* Stormblade Officer & Standard
* 3 Stormblade Storm Gunners
6 Sword Knights
6 Trenchers

I brought my natonals Hoarluk list:

Hoarluk
Mulg
Slag troll
Axer
10 Dygmies
6 Fennblades
Krielstone bearers and stone scribes
Stone scribe chronicler
Fell caller
Longriders
Horthol
Whelps

I won the roll for deployment, and set up like this:

Notice the single Dygmy out on his own.

Sanj setup pretty central, with gun mages and sword knights flanking like so:

Notice the immaturity on Sanj’s behalf.

I had first turn and it all went pretty straight forward, the Dygmies and longriders ran, the Fennblades ran, the slag troll advanced, Horthol ran coming more central, the axer cast rush on Mulg who ran forward, Hoarluk put banishing ward on the Fennblades and dumped 4 fury onto the Krielstone. The fell caller and chronicler just advanced up.

Sanj’s turn, he popped smoke on the trenchers after advancing, Rupert gave Stormblades pathfinder and they advanced through the woods, Black 13th advanced and took a snipe shot at Horthol doing 3 Damage. Lancer ran forward, Rowdy and the Stormclad advanced, Sword knights tried to block the Longriders charge lane to the Lancer, and finally Stryker arced a Rebuke onto the Dygmy leader, which meant that because no orders, no burrowing. Well played Mr. Sanj.

My turn 2, I ran the Fennblades forward, with 1 running into the smoke to engage the trenchers. Krielstone popped the aura again and Chronicler put the knockdown story on the Fennblades (if anyone killed them in melée they would be KD’d after their activation.) A Longrider charged the Lancer, killing the blocking sword knights with impact attacks, but didn’t do much damage, another longrider charged the sword knights killing 2, and the third one ran round the terrain. The axer popped Rush on the slag, who advanced trying to get range on the stormclad but was just out. Mulg advanced up slowly, popping his animus. Hoarluk advanced and dumped all but one of his fury.

Sanj’s turn 2, he advanced the black 13th and black penny’d the Fennblade in combat with the trenchers, and killed 1 other fennblade. The trenchers advanced and cra’d 2 more fennblades down. The Stormguard got pathfinder from rupert and shot down the remaining fennblades, leaving one left alive thanks to tough. The Stormclad charged mulg, hitting with his first attack and doing 15 damage, ouch. However his second attack then did 3 damage, he missed his third attack and his fourth did a meager amount of damage aswell, the electro leap managed to kill a stone scribe (twice thanks to tough) and one of the whelps I popped, leaving two whelps behind mulg and mulg with about 8 boxes left, phew. The lancer beat down one of the longriders and the sword k ights finished him off, and another one too, leaving the one behind them.

My turn 3, I moved the slag troll behind the Stormclad and double handed throw on him, throwing him at some trenchers, this was a silly mistake as it totally blocked Mulgs charge lane to a trencher which, with Goad from hoarluk, could’ve got me in melée range of Stryker. The Dygmies burrowed, the Krielstone popped his aura, the chronicler and fell caller didn’t really do anything but move up (I think the chronicler put the KD story on the stone scribes). The Axer put rush on Mulg and Mulg charged a trencher, which he bitch slapped (eager to Goad him I totally forgot about snacking down the trencher) so I forced him forward thanks to Goad and thunked Rowdy with mah trunk, damaging him quite a bit and taking out his hammer arm, yay! The remaining Longrider performed a (debatable) charge on Arlan, now Sanj says I did a bendy charge around the terrain here, I don’t think I did, but he let it go because he’s a nice guy, and the longrider murdered Arlan. Hoarluk advanced and popped his feat, and Mulgs animus on himself.
Things forgotten on this turn: Snacking on the Trencher, Mulgs extra attack from his affinity with Hoarluk.

Sanj’s turn 3. He started off by assaulting with the Stormblades, a couple of them got shots on Hoarluk, which did a bit of damage and I think I transferred one of them. The Black 13tu shot Hoarluk doing a bit of damage which I transferred again. The trenchers also had a go, which I took the damage off. At the end of all those attacks Hoarluk had 2 health and no transfers, talk about living dangerously. A couple of sword knights tried to walk up to Hoarluk taking free strikes from the surviving member of the fennblades and died, the other two capped the fennblade as retribution. The Lancer smacked a Stone scribe, and Rowdy hit on another Stone scribe, but he passed his tough. The Stormclad stood up and beat on Horthol, killing him. Stryker charged the last remaining Longrider and the velocity (is that the right spell?) off towards my left, where I couldn’t get him. ‘Brill, I’m going to have to kill his whole army’ I thought.

My turn was a quick one, the slag frenzied and pathetically tickled the sword knight officer, but I removed the fury off him. The Dygmies arrived and surrounded the Storm guard. Hoarluk put fortune on the Dygmies and camped 3 fury, cause I could see the assasination attempt coming. The fell caller gave the Dygmies +2 to hit, and the Chronicler gave them the KD story, both of these models then advanced to stand by Hoarluk. The Dygmies DESTROYED the storm guard, majority of them with their hand weapons aswell due to some sick rolling on my behalf. The axer rushed himself and walked over to the Stormclad and thresher’d doing not a lot, but boosting on the stormclad to put him on max fury, mistake #1. Mulg beat down on Rowdy, and left him with 2 damage boxes, both cortex, and 2 fury available on Mulg, this is mistake #2, I bought the extra attack with Mulg and finished off Rowdy, then forced him for Goad 2″ towards the lancer. In hindsight, I should have left Rowdy, with damaged arms he wouldn’t have done much to Mulg, and in further hindsight, Mulg should have got his affinity with Doomshaper attack and finished off Rowdy, at the least I should have left the Goad. Fudge.

Sanj started his last turn and charged the Sword Knight into Hoarluk, he hit and I transferred the damage to the Slag troll, thinking about it I’m not sure if i was allowed to do this because it frenzied last turn. The Sanj velocity’d over a wall, and charged Hoarluk, missing with his charge attack, he bought another which hit and I transferred again killing the slag troll, and he bought a final attack that finished off Hoarluk.

A good game overall, I forgot a lot of things, and that longrider charge will always be disputed. I think the list played really well and I was proud of it, I was especially impressed with the Dygmies once again. I feel Hoarluk just doesn’t have a lot going for him, 7 fury is nice but his spells are so situational, against menoth I can see them being good, or even against Cryx, but other factions tend to laugh them off. Ah well, we’ll have to see how it goes.